For game masters
Whoever runs the game looks after the room: decides who comes in and with what role, what players see in the library, which sheets and tables the room uses, builds the maps and runs combat.
The game masters of a room are: the owner (who created it), the assistant game masters they chose and whoever was given the game master role. No room yet? Start with Create your room.
Room settingsName, cover, status, password, history, assistant game masters and bans.
Roles and moderationGame masters, players and spectators; silencing, moderating, kicking and banning.
Players' sheetsCreating and handing out sheets, the main character and what stays hidden.
Game rulesThe bars and lines on the players' cards, and the dice numbers.
Building the sceneThe map, the grid, the tokens and the layers.
Fog, walls and visionRevealing the map bit by bit, walls, doors, light and what each token sees.
Combat trackerInitiative, turns, rounds and effects.
Room plugins and tablesInstalling sheets and tables, updating and removing them.
IntegrationsSending what happens in the room to Zapier, Make or IFTTT.
Session clockThe start, the breaks and the end of the game session, and the Sessions tab with the record and the notes.